2048 Template

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Product Description

The 2048 Template reproduces one of the most addicting games on the stores.
The aim of the game is to pair up tiles of the same value to create new tiles of higher value. Once you reach the 2048 tile, you win! But you can also make a 4096 or higher tile.
Swipe left, right, up and down to move all the tiles at once, it’s harder than it looks!

-Choose your own grid. Play in a 4×4, 5×5, 6×6 or more with the change of just a few settings.
-Setup multiple grid with different leaderboards for each and let your users decide which one they prefer!
-Modify all the colors in the game.
-Compete for the highscore with online leaderboards.

Can it be customized?

It’s the easiest game to reskin. If you don’t want to use images, you can simply change the colors of almost each object in the game.

-Swap colors for tiles, texts and grid.
-Choose which one is the tile to achieve for the win page to appear. Default is obviously 2048!
-Change a few parameters to let your users play in any kind of grid. Even 10×10!
-Easily modify the animations or the speed of the tiles movement.
-Rate button, social share and online leaderboards will help your game go viral in a blitz!

It also comes with a detailed documentation, explaining each and every parameter and with specific guides to get every service (game center, facebook, twitter and more) up and running in a matter of minutes!

Is it a full game ready for the stores?

The 2048 Template comes ready to hit the stores, with ads, social share, online and local leaderboards.

-Ads mediation, supporting Chartboost (Gremlin Interactive plugin can also be used), PlayHaven (Upsight), RevMob, AdMob, iAds, TapforTap, inMobi, InnerActive, Vungle, adBuddiz, . You can choose to rotate different ads providers, randomize them, or even use all 11 of them!
-Remove Ads option! Change 1 variable to support, or not, a remove ads option through in-App Purchase*
-Online Leaderboards through Game Center and Google Play Game Services.
-Share the highscore through Facebook, Twitter, Email and Text.
-Deploy to iTunes iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store.

What’s Corona SDK?

This source code requires Corona SDK (http://www.coronalabs.com), one of the most powerful and flexible 2D game engine.
It can be deployed to iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store, and fully supports all devices resolution.
Corona SDK makes use of Lua, an industry standard scripting language. It’s easier to write and, more importantly, easier to read. Say goodbye to xCode, Eclipse, and tens of files, folders and libraries.
Studying the code and reskinning it takes 1/10th of the time, and so does adding custom features to it. Compared to native development, code for Corona SDK can be wrote up to 10 times faster, saving money and delivering updates as quick as possible to your users.

The 2048 Template can be built using a Corona Starter Subscription (completely free to use).
*in-App Purchase features requires Corona SDK Basic subscription or higher


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-This source code is provided for unlimited free and commercial uses on the supported market stores.
-This source code CAN’T be sold or shared as is, but can be used for custom reskin works for your clients.
-All the art assets within this source code MUST be replaced.
-Future updates of this source code are completely free.
-This source code, once purchased, can be downloaded unlimited times from the My Account page.-

-The Reskin Service includes all new art assets with a theme of your choice, Icon, and screenshots for the stores.
-The Ready for Store Service includes everything already mentioned for the Reskin Service, plus full setup of Facebook, Twitter, Game Center, Google Play Game Services, Ads Providers, in-App purchase and everything required to submit the game to the stores.
-Once a service is purchased, an email will be sent within 24 hours asking for more details about the project. The average completion time of one of the mentioned services is of 48 hours.