The Bubble Shooter Template will engage your users for years!
Select a level, point, release! Connect 3 or more bubbles to clear them out and complete the level!
-Tap to point the bubble towards a direction
-Watch it bounce around until it touches another bubble
-Complete the levels by clearing all the bubbles!
Can it be customized?
This source code is fully customizable. There’s no simple vector objects, but it’s all made with .png images to allow you to use beautiful HD art assets.
-You can add Endless fully customizable levels!
-Define the speed of the traveling ball
-Design your own levels
-Make more bubbles fall to get more points
-Rate button, Online Leaderboards and Social Share will make sure your game has all the chances to go viral it needs!
It also comes with a detailed documentation, explaining each and every parameter and with specific guides to get every service (facebook, twitter and more) up and running in a matter of minutes!
Is it a full game ready for the stores?
The Bubble Shooter Template comes ready to hit the stores, with ads and social share included.
-Ads mediation, supporting Chartboost (plugin can be used), PlayHaven (Upsight), RevMob, AdMob, iAds, TapforTap, inMobi, InnerActive, Vungle, adBuddiz, . You can choose to rotate different ads providers, randomize them, or even use all 11 of them!
-Remove Ads option! Change 1 variable to support, or not, a remove ads option through in-App Purchase
-Share the highscore through Facebook, Twitter, Email and Text.
-Deploy to iTunes iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store.
What’s Corona SDK?
This source code requires Corona SDK (http://www.coronalabs.com), one of the most powerful and flexible 2D game engine.
It can be deployed to iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store, and fully supports all devices resolution.
Corona SDK makes use of Lua, an industry standard scripting language. It’s easier to write and, more importantly, easier to read. Say goodbye to xCode, Eclipse, and tens of files, folders and libraries.
Studying the code and reskinning it takes 1/10th of the time, and so does adding custom features to it. Compared to native development, code for Corona SDK can be wrote up to 10 times faster, saving money and delivering updates as quick as possible to your users. Plus, it’s COMPLETELY FREE to use.