The Don’t Touch the Spikes Template comes with everything you need to reproduce one of the most sensational hits of the stores.
Tap to make the bird flap. You must touch the walls to change direction and score a point, but be aware: deadly spikes are waiting for you!
-Addicting one touch gameplay!
-Avoid the spikes for as long as you can.
-Support infinite unlockable characters for endless fun!
-Compete with the Online Leaderboards and Social Share.
Can it be customized?
We’ve made it so the game will mantain its aspect ratio among all screens to make sure that there’s no player advantaged for their screen size. Everything can be customized, area of gameplay, speed, gravity, number of spikes!
-Modify the number of spikes coming at the player.
-Add as many new characters as you want. Make them free, or let your players unlock them with candies.
-Candies can be optionally purchased with in-App Purchase as well*
-Change a variable to add or remove candies, character selection or in-App Purchase*
-Increase the speed, force of flap, gravity and any other parameter you can think of.
-Change texts color such as highscore, number of times played, current score.
-Online Leaderboards and Social share will make sure your game has everything it needs to go viral!
It also comes with a detailed documentation, explaining each and every parameter and with specific guides to get every service (game center, facebook, twitter and more) up and running in a matter of minutes!
Is it a full game ready for the stores?
The Don’t Touch the Spikes Template comes ready to hit the stores, with ads, social share, online and local leaderboards.
-Ads mediation, supporting Chartboost (Gremlin Interactive plugin can also be used), PlayHaven (Upsight), RevMob, AdMob, iAds, TapforTap, inMobi, InnerActive, Vungle, adBuddiz, . You can choose to rotate different ads providers, randomize them, or even use all 11 of them!
-Remove Ads option! Change 1 variable to support, or not, a remove ads option through in-App Purchase*
-Online Leaderboards through Game Center and Google Play Game Services.
-Share the highscore through Facebook, Twitter, Email and Text.
-Deploy to iTunes iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store.
What’s Corona SDK?
This source code requires Corona SDK (http://www.coronalabs.com), one of the most powerful and flexible 2D game engine.
It can be deployed to iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store, and fully supports all devices resolution.
Corona SDK makes use of Lua, an industry standard scripting language. It’s easier to write and, more importantly, easier to read. Say goodbye to xCode, Eclipse, and tens of files, folders and libraries.
Studying the code and reskinning it takes 1/10th of the time, and so does adding custom features to it. Compared to native development, code for Corona SDK can be wrote up to 10 times faster, saving money and delivering updates as quick as possible to your users.
The Don’t Touch the Spikes Template can be built using a Corona Starter Subscription (completely free to use).
*in-App Purchase features requires Corona SDK Basic subscription or higher