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Swing Copters Source CodeSwing Copters ReskinSwing Copters Template

Swing Copters Template

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Product Description

The Swing Copters Template is inspired by the new super hit by Dong Nguyen, creator of Flappy Bird.
Another super hard game as hit the stores like a storm! Tap to make the copter guy change direction, and avoid the swinging hammers. It’s hard, it’s addicting and it’s impossible to put down!

-Set different backgrounds and characters. Each game will be different!
-Be original! We’ve made it easy to transform the copter guy into everything you can think of.
-Make it even harder or easier in a breeze.
-Medal system and online leaderboards will keep your users striving for more.

Can it be customized?

As Apple and Google are being very strict in regards to Swing Copters straight out clones, we’ve made it a point to make it as easy to modify as possible. You could make ships avoiding icebergs, rockets reaching for the stars or anything else you can think of!

-Easily remove or modify the copters.
-Specify endless backgrounds and characters, to give your users always a different experience.
-Modify the swing of the hammers, speed and range.
-Change the inertia of the copter guy, its speed, and make the game harder or easier.
-Set the distance between the obstacles, and the size of the gap the copter guy must pass through.
-Specify new medals and scores to award them.
-Change the color of all texts, score, current score, best score.
-Rate button, Online Leaderboard and Social Share will make sure your game has everything it needs to go viral!

It also comes with a detailed documentation, explaining each and every parameter and with specific guides to get every service (game center, facebook, twitter and more) up and running in a matter of minutes!

Is it a full game ready for the stores?

The Swing Copters Template comes ready to hit the stores, with ads, social share, online and local leaderboards.

-Ads mediation, supporting Chartboost, PlayHaven (Upsight), RevMob, AdMob, iAds, TapforTap. You can choose to rotate different ads providers, randomize them, or even use all 6 of them!
-Online Leaderboards through Game Center and Google Play Game Services.
-Share the highscore through Facebook, Twitter, Email and Text.
-Deploy to iTunes iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store.

What’s Corona SDK?

This source code requires Corona SDK (http://www.coronalabs.com), one of the most powerful and flexible 2D game engine.
It can be deployed to iTunes App Store, Google Play Store, Amazon App Store and Samsung App Store, and fully supports all devices resolution.
Corona SDK makes use of Lua, an industry standard scripting language. It’s easier to write and, more importantly, easier to read. Say goodbye to xCode, Eclipse, and tens of files, folders and libraries.
Studying the code and reskinning it takes 1/10th of the time, and so does adding custom features to it. Compared to native development, code for Corona SDK can be wrote up to 10 times faster, saving money and delivering updates as quick as possible to your users.

The Swing Copters Template can be built using a Corona Starter Subscription (completely free to use).

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This template is included within the Membership option.
Become a member for 99€/Year and get FULL ACCESS to all our Source Codes.

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-This source code is provided for unlimited free and commercial uses on the supported market stores.
-This source code CAN’T be sold or shared as is, but can be used for custom reskin works for your clients.
-All the art assets within this source code MUST be replaced.
-Future updates of this source code are completely free.
-This source code, once purchased, can be downloaded unlimited times from the My Account page.-

-The Reskin Service includes all new art assets with a theme of your choice, Icon, and screenshots for the stores.
-The Ready for Store Service includes everything already mentioned for the Reskin Service, plus full setup of Facebook, Twitter, Game Center, Google Play Game Services, Ads Providers, in-App purchase and everything required to submit the game to the stores.
-Once a service is purchased, an email will be sent within 24 hours asking for more details about the project. The average completion time of one of the mentioned services is of 48 hours.